Jun 22, 2018

Bug Report Template

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You don't have to follow this template, but it helps in dissecting what actually happened to you so we can quickly and easily fix the issue.

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Template:

Title:

Repro Steps (How it occurred):

1) 

2)

3)

4)

5)

Results:

Repro Rate (How often it happens):

-/5

Notes:

Files:

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Made up example bug:

Title:

Using the Hydra's flame thrower causes performance issues

Repro Steps:

1) In the development panel select "Tech" 

2) Select Hydra as your Hero unit and proceed to gameplay

3) When in game right click to use the Flame Thrower

Results:

Framerate drops 

Repro Rate:

5/5

Notes:

This issue occurs regardless of the number of units, buildings on screen or what arena that I'm in. 

System information:

      System Manufacturer: Gigabyte Technology Co., Ltd.

             System Model: Z87X-HD3

                Processor: Intel(R) Core(TM) i7-4770K CPU @ 3.50GHz (8 CPUs), ~3.5GHz

Graphics: NVIDIA GeForce GTX 660

                   Memory: 8192MB RAM

      Available OS Memory: 8144MB RAM

                Page File: 7982MB used, 10914MB available

          DirectX Version: DirectX 12

Files:

DxDiag.txt

New Posts
  • Bug Writing Best Practices: Research: - What was the issue you ran into? - What part of the game were you in? - Are you able to reproduce the issue? If so, what is the occurrence? 3/5, 5/5? - How widespread is the issue? Does it occur with multiple units, areas of the UI? Does it happen for the host or client? - Can you narrow down the steps to reproduce? - What steps have you taken to try and correct the issue? Writing: - Try to be as clear and concise as you can.  - Reference any relevant units, abilities, UI elements, AI behavior, etc Terminology to help describe areas of the game: UI (User interface) Main Menu Waiting for Players Screen (Host only) Loading Screen Strategy Picker (where you develop and choose your units) - Development Menu - Unit Selection Menu, Hero/Escort tab - Strategy Picker map Conflict Phase (where the conflicts are listed) Action Phase/Gameplay (where you control your hero in combat) Results Screen (shows which control points were taken) Domination/Termination Screen (End game screen to show victory/defeat) HUD (can be seen in both the Strategy Picker and in gameplay. Top bar, Hero Icon and Minimap included) Hero: This is the unit you control. Escort: This is the AI that you choose alongside your Hero in the Strategy Picker. You can pick them out on the battlefield as the AI that is following you around. Army: This is your AI teammate's units.  Control Point  Volcano Arena Expansion (enemy or your own) - additional arenas Bugs Types: Crash - The game stops responding and closes unexpectedly Gameplay - Consider this when you are in control of your Hero Collision - Areas that you're able to get out of bounds or is difficult to path through or get stuck on AI - AI behaving in an unexpected or weird ways Camera  Text - grammar, misspellings, placeholder text, etc Network - Disconnections, out-of-sync behavior between players or AI. Be sure not confuse performance issues with a low ping. Be sure to note the ping of the game before you join a match. Performance - Or Frame Rate. If you run into a performance issue please provide information about your PC Specs in Notes section of the bug and include your dxdiag information if possible. Art - Missing textures, incorrect team color, z-fighting issues (two textures flickering back and forth) UI - Any menu systems